Everyone of course is rattling on about the upcoming sixth edition, and I am of course eager to see what is in store. I am hopeful that the little annoyances of fifth edition go away (cough, Grey Knights, ahem) but that we still keep a fun game system. I am also eager to see where the story advances, as I find the whole Time of Ending thing to be fascinating.
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My First Crazy Project... |

However, this is not to say that I have not loved fifth edition. I can barely remember third edition, so can only really compare fourth and fifth. I never liked kill points, I thought they were just dumbing down so that people wouldn't have to work out what a half strength unit of 135 points was worth. I hated those games where I would annihalate my opponent, leaving him with a solitary marine and yet somehow he'd win, as he'd picked off more minor (supposedly expendable) guardsmen squads than he had in his entire army. But on the whole I tought fifth was an improvement, and moved the game forwards. Before all the wound allocation shenanigans came in and soiled it a little I thought wound allocation was a good system. No longer would the sergeant with power fist and trooper with meltagun just coincidentally "happen" to be the last guys to die. You could still help keep them alive longer by allocating on other targets, but random chance could take a dump on that guy and there was nothing you could do but try to minimise the odds. I liked that.

So what next? Well with 3k of Orks and planning to paint more, and a stupid amount of Guard, I have no doubt I will adapt my game to whatever 6th edition throws at us. But that only works for my core stuff... there are some special projects that I doubt will ever see the light of day again. Namely, armies/forces that have been specifically designed and built with 5th in mind. Mainly, I am talking about my Winds of War projects.

I have been attending Winds of War for the past few years and have always tried to take something special. It may not be all that competitive, with fluff as the driving force behind the design, but it has been a legal combat patrol force and it has been fun.

But what will sixth bring? Will combat patrol even exist as a concept? Will it be in the same format? As codexes get updated to match 6th, the units I previously had at 500 points may now exceed it... or perhaps not meet the total... they may even move to a different FOS, rendering the army illegal.
So to bid farewell to these forces that may not see the light of day, I make this post. In it is a gallery of the forces I have taken to various Winds of War events (and an Escalation evnt to boot) The 2000 point force probably has enough in it to be able to enter 1750 point events in the future despite what 6th brings, but I doubt the combat patrols will make it off the display shelf.
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Escalation Army |
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Marbo Fett |
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Halo Marines In Action |
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Kens Halo Army |
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Penal Legion - aka Captured Rebel Scum |
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Whatta ya hear Starbuck? |
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Marines, we are leaving! |
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Get away from her you Bitch! |
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Are you alive? |
Farewell fair friends. You have provided me much entertainment, and hours of talking points.