Thursday, 26 May 2016

London 40K GT 2016

As some of you may know, there is a tournament coming up in London this weekend. As my interest in 40K has been rekindled recently, I have decided to go along and try my hand. I don't expect to do too well as my experience has been somewhat limited in regards to gaming. However I thought I would post a copy of the list I am taking. My force will be as follows:

Primary Detachment Faction: Tau
Tau Hunter Contingent [1217]
HQ1: Commander (), Iridium armour (), Neuroweb System Jammer (), Missile Pod (), Drone Controller (), Stimulant Injector (), Target Lock () 2x Marker Drones () [WARLORD]            []
Elite1: Riptide Battlesuit (), Smart Missile System (0), Ion accelerator (), Early Warning Override ()             [190]
Elite2: Riptide Battlesuit (), Smart Missile System (0), Ion accelerator (), Early Warning Override ()             [190]
Troop1: Strike Team, 5x Firewarriors (), DS8 Smart Missile Turret (10) []
Troop2: Strike Team, 5x Firewarriors (), DS8 Smart Missile Turret () []
Troop3: Strike Team, 5x Firewarriors (), DS8 Smart Missile Turret () []
Fast Attack1: Drone Squadron, 5x marker Drones
Heavy Support: Stormsurge (), Shield Generator (50), Pulse blastcannon (), Twin linked Airbursting Frag Projector (), Advanced targeting System (), Early Warning Override ()            [423]

Auxiliary Formation: Optimised Stealth Cadre [633]
Elite3: Ghost Keel s battlesuits-Bonding Knife (3)
GhostKeel (130), Cyclic Ion Raker (), Twin Linked Fusion Blaster ()
GhostKeel (130), Cyclic Ion Raker (), Twin Linked Fusion Blaster (), Target Lock ()
GhostKeel (130), Cyclic Ion Raker (), Twin Linked Fusion Blaster (), Target Lock (), Velocity Tracker            
Elite4: Stealthsuits x 3
Elite5: Stealthsuits x 3

Total [1850]

The tournament is limited to two sources, decurion style detachments use up both slots. I have decided to go down the hunter contingent route as this will hopefully allow me to maximise the use of my limited markerlights. I was really impressed with the damage output from the optimised stealth cadre in my last tournament so decided to re use them at this event. The rest of the army is pretty self explanatory. The drone commander will go with the marker drones to hopefully allow me to hit something with the D missiles pretty hard in the first turn or two of the game. Riptides are awesome, although the limit to two sources prevents the addition of a riptide wing. That, and I only have two riptides. :). The firewarriors in the hunter cadre are there to secure objectives and also useful for buffing the ballistic skill of another unit through combined fire. I'm also hoping that their sms turrets will help against warp spiders.
The storm surge is there as a D platform to hopefully take out other superheavies in a flurry of D missiles. The EWO will prove handy for intercepting drop pods. But I'm not convinced by the use of a singular storm surge. I think they excel in pairs but one is outclasses by other super heavies by a large margin. On thee other hand, it did perform pretty well on its own in a 1500 point tournament.
Anyway, that's all for my list. Hopefully it wont go too badly.

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